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<div class="title">PlatformManager.cs</div>  </div>
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<a href="_platform_manager_8cs.html">이 파일의 문서화 페이지로 가기</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;</div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="keyword">using</span> UnityEngine;</div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="keyword">using</span> System.Collections.Generic;</div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;</div>
<div class="line"><a name="l00011"></a><span class="lineno"><a class="line" href="class_platform_manager.html">   11</a></span>&#160;<span class="keyword">public</span> <span class="keyword">class </span><a class="code" href="class_platform_manager.html">PlatformManager</a> : MonoBehaviour</div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;{</div>
<div class="line"><a name="l00013"></a><span class="lineno"><a class="line" href="class_platform_manager.html#aaa1e92882fb7bd21bfaaa60249e145e6">   13</a></span>&#160;    <span class="keyword">public</span> Transform <a class="code" href="class_platform_manager.html#aaa1e92882fb7bd21bfaaa60249e145e6">platform</a>;  </div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;    <span class="comment">//internal Transform platformCopy;    ///&lt; 복제 생성된 바닥면</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;    <span class="keyword">internal</span> GameObject Player; </div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;    </div>
<div class="line"><a name="l00017"></a><span class="lineno"><a class="line" href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">   17</a></span>&#160;    <span class="keyword">public</span> <span class="keywordtype">int</span> <a class="code" href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">numberOfObjects</a>; </div>
<div class="line"><a name="l00018"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a215fa8bea376cb1bf5080c923e623951">   18</a></span>&#160;    <span class="keyword">public</span> <span class="keywordtype">float</span> <a class="code" href="class_platform_manager.html#a215fa8bea376cb1bf5080c923e623951">recycleOffset</a>; </div>
<div class="line"><a name="l00019"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a6cefe92f3d7a975d82ded8886a6021e3">   19</a></span>&#160;    <span class="keyword">public</span> Vector3[] <a class="code" href="class_platform_manager.html#a6cefe92f3d7a975d82ded8886a6021e3">startPosition</a>; </div>
<div class="line"><a name="l00020"></a><span class="lineno"><a class="line" href="class_platform_manager.html#af5388b7dfec598f97791f5ed2ae95c0f">   20</a></span>&#160;    <span class="keyword">public</span> Vector3[] <a class="code" href="class_platform_manager.html#af5388b7dfec598f97791f5ed2ae95c0f">startRotation</a>; </div>
<div class="line"><a name="l00021"></a><span class="lineno"><a class="line" href="class_platform_manager.html#ade8e1118b94dfd073086b3846014ad8a">   21</a></span>&#160;    <span class="keyword">public</span> Vector3 <a class="code" href="class_platform_manager.html#ade8e1118b94dfd073086b3846014ad8a">minSize</a>; </div>
<div class="line"><a name="l00022"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a88905f95d6c1eaa97707c1cc416d771d">   22</a></span>&#160;    <span class="keyword">public</span> Vector3 <a class="code" href="class_platform_manager.html#a88905f95d6c1eaa97707c1cc416d771d">maxSize</a>; </div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;    </div>
<div class="line"><a name="l00024"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a17806305b016b81916ea6c858905df84">   24</a></span>&#160;    <span class="keyword">public</span> Material <a class="code" href="class_platform_manager.html#a17806305b016b81916ea6c858905df84">roadMaterials</a>;  </div>
<div class="line"><a name="l00025"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a79a9e8cf57b8834345fe214a02da3413">   25</a></span>&#160;    <span class="keyword">public</span> Material[] <a class="code" href="class_platform_manager.html#a79a9e8cf57b8834345fe214a02da3413">trapMaterials</a>;    </div>
<div class="line"><a name="l00026"></a><span class="lineno"><a class="line" href="class_platform_manager.html#ad764c7b363c104a1cdce542304b4e7ad">   26</a></span>&#160;    <span class="keyword">public</span> <span class="keywordtype">float</span>[] <a class="code" href="class_platform_manager.html#ad764c7b363c104a1cdce542304b4e7ad">trapRegenPercent</a>;    </div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;    </div>
<div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">   28</a></span>&#160;    <span class="keyword">public</span> <span class="keyword">static</span> <span class="keywordtype">float</span> <a class="code" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">platformDifficulty</a> = 95;    </div>
<div class="line"><a name="l00029"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">   29</a></span>&#160;    <span class="keyword">public</span> Transform[,] <a class="code" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">wallArray</a>;  </div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div>
<div class="line"><a name="l00031"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a733d01f724e8cf354a6f1c87f37b9a8f">   31</a></span>&#160;    <span class="keyword">public</span> Transform <a class="code" href="class_platform_manager.html#a733d01f724e8cf354a6f1c87f37b9a8f">ItemObject</a>;    </div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;    <span class="comment">//internal Transform ItemObjectCopy;    ///&lt; 복제 생성된 아이템</span></div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;    <span class="comment">//internal int ItemIndex;   ///&lt; 아이템 인덱스</span></div>
<div class="line"><a name="l00034"></a><span class="lineno"><a class="line" href="class_platform_manager.html#af075b57e47e273bc8d5d7d616c0d245b">   34</a></span>&#160;    <span class="keyword">public</span> Material[] <a class="code" href="class_platform_manager.html#af075b57e47e273bc8d5d7d616c0d245b">itemMaterials</a>;    </div>
<div class="line"><a name="l00035"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a034434d3551f5ef3e4b27ff9acaf3d7f">   35</a></span>&#160;    <span class="keyword">public</span> <span class="keywordtype">float</span> <a class="code" href="class_platform_manager.html#a034434d3551f5ef3e4b27ff9acaf3d7f">ItemRate</a>;  </div>
<div class="line"><a name="l00036"></a><span class="lineno"><a class="line" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">   36</a></span>&#160;    <span class="keyword">public</span> Transform[,] <a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>;  </div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;</div>
<div class="line"><a name="l00038"></a><span class="lineno"><a class="line" href="class_platform_manager.html#af6585dcf55f9180a61aa4c45db60c613">   38</a></span>&#160;    <span class="keyword">private</span> Transform <a class="code" href="class_platform_manager.html#af6585dcf55f9180a61aa4c45db60c613">obj</a>;  </div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    </div>
<div class="line"><a name="l00040"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">   40</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> <a class="code" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">nNowWallIndex</a> = 0;  </div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    </div>
<div class="line"><a name="l00042"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a6e2e945ed3ae8d38c11f5d4199bc6c77">   42</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">float</span> <a class="code" href="class_platform_manager.html#a6e2e945ed3ae8d38c11f5d4199bc6c77">fQueuePosition</a> = 0;   </div>
<div class="line"><a name="l00043"></a><span class="lineno"><a class="line" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">   43</a></span>&#160;    <span class="keyword">private</span> Vector3[] <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a>; </div>
<div class="line"><a name="l00044"></a><span class="lineno"><a class="line" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">   44</a></span>&#160;    <span class="keyword">private</span> Vector3[] <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>; </div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div>
<div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">   46</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> <a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> = 0;   </div>
<div class="line"><a name="l00047"></a><span class="lineno"><a class="line" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">   47</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> = 0; </div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    </div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="comment">// Use this for initialization</span></div>
<div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="class_platform_manager.html#aba295fca640d4a02abaf5d452fdff9bf">   51</a></span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#aba295fca640d4a02abaf5d452fdff9bf">Start</a> ()</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    {</div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;        GameEventManager.RunStart += <a class="code" href="class_platform_manager.html#aa997bf8df980cdab51db9ef9e190a437">RunStart</a>;</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;        GameEventManager.RunEnd += <a class="code" href="class_platform_manager.html#a6cb1275781bb712c273e84fdabd86eb4">RunEnd</a>;</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;        Player = GameObject.FindWithTag(<span class="stringliteral">&quot;Runner&quot;</span>);</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;        <a class="code" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">wallArray</a> = <span class="keyword">new</span> Transform[4, <a class="code" href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">numberOfObjects</a>];</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;        <a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a> = <span class="keyword">new</span> Transform[4, <a class="code" href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">numberOfObjects</a>];</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;        <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a> = <span class="keyword">new</span> Vector3[startPosition.Length];</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;        <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a> = <span class="keyword">new</span> Vector3[startRotation.Length];</div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;        <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> = LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>);</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;        <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i &lt; startPosition.Length; i++)</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;        {</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;            <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a>[i] = <a class="code" href="class_platform_manager.html#a6cefe92f3d7a975d82ded8886a6021e3">startPosition</a>[i];</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;            <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i] = <a class="code" href="class_platform_manager.html#af5388b7dfec598f97791f5ed2ae95c0f">startRotation</a>[i];</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;        }</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;        </div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        <span class="comment">//for(int i = 0; i &lt; numberOfObjects; i++)</span></div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;        <span class="comment">//{</span></div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <span class="comment">//  for(int k = 0; k &lt; startPosition.Length; k++)</span></div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        <span class="comment">//  {</span></div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="comment">//      wallArray[k, i] = Instantiate(platform, transform.position, Quaternion.Euler(nextRotation[k])) as Transform;</span></div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;        <span class="comment">//      // 0 : Bottom, 1 : Left, 2 : Right, 3 : Top</span></div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;        <span class="comment">//      Recycle(k, i);</span></div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;        <span class="comment">//  }</span></div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;        <span class="comment">//}</span></div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;        enabled = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;    }</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div>
<div class="line"><a name="l00085"></a><span class="lineno"><a class="line" href="class_platform_manager.html#aa997bf8df980cdab51db9ef9e190a437">   85</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#aa997bf8df980cdab51db9ef9e190a437">RunStart</a>()</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;    {</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        <span class="comment">//nowBottomLayer = LayerMask.NameToLayer(&quot;Bottom&quot;);</span></div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        <a class="code" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">nNowWallIndex</a> = 0;</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;        <a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> = 0;</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;        <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">platformDifficulty</a> &lt; 60)</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        {</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;            <a class="code" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">platformDifficulty</a> = 95;</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        }</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i &lt; startPosition.Length; i++)</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;        {</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;            <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a>[i] = <a class="code" href="class_platform_manager.html#a6cefe92f3d7a975d82ded8886a6021e3">startPosition</a>[i];</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;            <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i] = <a class="code" href="class_platform_manager.html#af5388b7dfec598f97791f5ed2ae95c0f">startRotation</a>[i];</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;        }</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;        <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i &lt; <a class="code" href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">numberOfObjects</a>; i++)</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        {</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;            <span class="keywordflow">for</span>(<span class="keywordtype">int</span> k = 0; k &lt; startPosition.Length; k++)</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;            {</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;                <span class="keywordflow">if</span> (<a class="code" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">wallArray</a>[k, i] == null)</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;                {</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;                    <a class="code" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">wallArray</a>[k, i] = Instantiate(<a class="code" href="class_platform_manager.html#aaa1e92882fb7bd21bfaaa60249e145e6">platform</a>, transform.position, Quaternion.Euler(<a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[k])) as Transform;</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;                }</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;                <span class="comment">// 0 : Bottom, 1 : Left, 2 : Right, 3 : Top</span></div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;                <a class="code" href="class_platform_manager.html#ac6a76cfced074bca9f8e4531c92dbade">Recycle</a>(k, i);</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;            }</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;        }</div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;        enabled = <span class="keyword">true</span>;</div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;    }</div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;</div>
<div class="line"><a name="l00118"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a6cb1275781bb712c273e84fdabd86eb4">  118</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#a6cb1275781bb712c273e84fdabd86eb4">RunEnd</a>()</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;    {</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;        enabled = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    }</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    </div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;    <span class="comment">// Update is called once per frame</span></div>
<div class="line"><a name="l00124"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a914e35b11ef5be9adc5cf2b1ed1a333e">  124</a></span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#a914e35b11ef5be9adc5cf2b1ed1a333e">Update</a> ()</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;    {</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;        <a class="code" href="class_platform_manager.html#a6e2e945ed3ae8d38c11f5d4199bc6c77">fQueuePosition</a> = <a class="code" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">wallArray</a>[0, <a class="code" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">nNowWallIndex</a>].localPosition.z;</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#a6e2e945ed3ae8d38c11f5d4199bc6c77">fQueuePosition</a> + <a class="code" href="class_platform_manager.html#a215fa8bea376cb1bf5080c923e623951">recycleOffset</a> &lt; <a class="code" href="class_runner.html">Runner</a>.<a class="code" href="class_runner.html#aa9d210153bc5d5c01ec3694f5dc6ddbe">distanceTraveled</a> - 3)</div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;        {</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;            <span class="comment">// 벽면 재활용</span></div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;            <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i &lt; startPosition.Length; i++)</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;            {</div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;                <a class="code" href="class_platform_manager.html#ac6a76cfced074bca9f8e4531c92dbade">Recycle</a>(i, <a class="code" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">nNowWallIndex</a>);</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;            }</div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;            </div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;            <a class="code" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">nNowWallIndex</a>++;</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;            </div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;            <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">nNowWallIndex</a> == <a class="code" href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">numberOfObjects</a>)</div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;            {</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;                <a class="code" href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">nNowWallIndex</a> = 0;</div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;            }</div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;</div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;            <span class="comment">// 일정 거리 이동 시 난이도 상승 및 이동속도 상승</span></div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;            <span class="comment">// 100타일마다 난이도 및 이속 변경</span></div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;            <span class="keywordflow">if</span>((<span class="keywordtype">int</span>)<a class="code" href="class_runner.html">Runner</a>.<a class="code" href="class_runner.html#aa9d210153bc5d5c01ec3694f5dc6ddbe">distanceTraveled</a> % 100 == 0)</div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;            {</div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;                <a class="code" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">platformDifficulty</a> -= 5;</div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;</div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;                <span class="comment">//if((int)platformDifficulty % 10 == 0)</span></div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;                {</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;                    <span class="keywordflow">if</span>(Player.GetComponent&lt;<a class="code" href="class_runner.html">Runner</a>&gt;().<a class="code" href="class_runner.html#a3c67adc637b18a7531d6d1b9d2354779">runSpeed</a> &lt; 10)</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;                    {</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;                        Player.GetComponent&lt;<a class="code" href="class_runner.html">Runner</a>&gt;().runSpeed += 1;</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;                    }</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;                }</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;                <span class="comment">// 난이도 60 이하로 내려갈 경우 다시 95부터 반복</span></div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;                <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">platformDifficulty</a> &lt; 60)</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;                {</div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;                    <a class="code" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">platformDifficulty</a> = 95;</div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;                }</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;            }</div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;        }</div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;</div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;    }</div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;    </div>
<div class="line"><a name="l00177"></a><span class="lineno"><a class="line" href="class_platform_manager.html#ac6a76cfced074bca9f8e4531c92dbade">  177</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#ac6a76cfced074bca9f8e4531c92dbade">Recycle</a>(<span class="keywordtype">int</span> _nWall, <span class="keywordtype">int</span> _nIndex)</div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;    {</div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;        <span class="keywordtype">int</span> nRnd = Random.Range(0, 100);</div>
<div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;        </div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;        <span class="comment">// 난이도는 size 4짜리 면이 어느정도 나오느냐로 결정</span></div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;        <span class="comment">// 랜덤 난이도 예외처리 추가하여 존 구성 필요</span></div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;        <span class="keywordflow">if</span>(nRnd &lt; <a class="code" href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">platformDifficulty</a>)</div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;        {</div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;            minSize.x = 4.0f;</div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;        }</div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;        {</div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;            minSize.x = 0f;</div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;        }</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;<span class="comment">        else if(nRnd &lt; platformDifficulty - 20)</span></div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;<span class="comment">            minSize.x = 3.0f;</span></div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;<span class="comment">            maxSize.x = 3.0f;</span></div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;<span class="comment">        else if(nRnd &lt; platformDifficulty - 40)</span></div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;<span class="comment">            minSize.x = 2.0f;</span></div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;<span class="comment">            maxSize.x = 2.0f;</span></div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;</div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;        <span class="keywordtype">float</span> fSizeRnd = (int)Random.Range(<a class="code" href="class_platform_manager.html#ade8e1118b94dfd073086b3846014ad8a">minSize</a>.x, <a class="code" href="class_platform_manager.html#a88905f95d6c1eaa97707c1cc416d771d">maxSize</a>.x);</div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;        <span class="keywordtype">float</span> fHeightRnd = Random.Range(minSize.y, maxSize.y);</div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;        </div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;        <span class="comment">//Vector3 scale = new Vector3(fSizeRnd, minSize.y, minSize.z);</span></div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;        Vector3 scale = <span class="keyword">new</span> Vector3(fSizeRnd, fHeightRnd, <a class="code" href="class_platform_manager.html#ade8e1118b94dfd073086b3846014ad8a">minSize</a>.z);</div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;        </div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;        Vector3 position = <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a>[_nWall];</div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;</div>
<div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;        <span class="keywordtype">int</span> nPosRnd = Random.Range(0, 4);</div>
<div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;        </div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;        <a class="code" href="class_platform_manager.html#af6585dcf55f9180a61aa4c45db60c613">obj</a> = <a class="code" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">wallArray</a>[_nWall, _nIndex];</div>
<div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;</div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;        <span class="comment">// 면 사이즈에 따른 좌표 보정</span></div>
<div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;        <a class="code" href="class_platform_manager.html#a3f5592721d2568ff43adc40dfe27361c">WallPosCorrection</a>(ref position, _nWall, fSizeRnd, nPosRnd, _nIndex);</div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;</div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;        <span class="keywordflow">if</span>(obj.gameObject.layer == 0)</div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;        {</div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;            <span class="keywordflow">if</span>(_nWall == 0)</div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;            {</div>
<div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;                obj.gameObject.layer = LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>);</div>
<div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;            }</div>
<div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 1)</div>
<div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;            {</div>
<div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;                obj.gameObject.layer = LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>);</div>
<div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;            }</div>
<div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 2)</div>
<div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;            {</div>
<div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;                obj.gameObject.layer = LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>);</div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;            }</div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 3)</div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;            {</div>
<div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;                obj.gameObject.layer = LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>);</div>
<div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;            }</div>
<div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;        }</div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;        </div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;        obj.localScale = scale;</div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;        obj.localPosition = position;</div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;        obj.localRotation = Quaternion.Euler(<a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[_nWall]);</div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;</div>
<div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;        <span class="comment">//if (itemArray[_nWall, _nIndex] != null)</span></div>
<div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;        <span class="comment">//{</span></div>
<div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;        <span class="comment">//  itemArray[_nWall, _nIndex].localRotation = Quaternion.Euler(nextRotation[_nWall]);</span></div>
<div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;        <span class="comment">//}</span></div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;        </div>
<div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;        <span class="keywordtype">int</span> nRegenIndex = Random.Range(0, trapMaterials.Length);</div>
<div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;        <span class="keywordtype">int</span> nTrapPercent = Random.Range(0, 100);</div>
<div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;        </div>
<div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;        <span class="comment">// Trap</span></div>
<div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;        <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#ad764c7b363c104a1cdce542304b4e7ad">trapRegenPercent</a>[nRegenIndex] &gt; nTrapPercent &amp;&amp; _nIndex &gt;= 5)</div>
<div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;        {</div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;            obj.renderer.material = <a class="code" href="class_platform_manager.html#a79a9e8cf57b8834345fe214a02da3413">trapMaterials</a>[nRegenIndex];</div>
<div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;        }</div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;        <span class="comment">// No Trap</span></div>
<div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;        {</div>
<div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;            obj.renderer.material = <a class="code" href="class_platform_manager.html#a17806305b016b81916ea6c858905df84">roadMaterials</a>;</div>
<div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;        }</div>
<div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;</div>
<div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;        <span class="comment">// 아이템 부모 면 설정</span></div>
<div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;        <span class="comment">//if (itemArray[_nWall, _nIndex] != null)</span></div>
<div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;        <span class="comment">//{</span></div>
<div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;        <span class="comment">//  itemArray[_nWall, _nIndex].parent = obj;</span></div>
<div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;        <span class="comment">//}</span></div>
<div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;</div>
<div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;        nRnd = Random.Range(1, 100);</div>
<div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;        </div>
<div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;        <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a>[_nWall].z += scale.z;</div>
<div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;    }</div>
<div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;</div>
<div class="line"><a name="l00285"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a3f5592721d2568ff43adc40dfe27361c">  285</a></span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#a3f5592721d2568ff43adc40dfe27361c">WallPosCorrection</a>(ref Vector3 _v3Pos, <span class="keywordtype">int</span> _nWall, <span class="keywordtype">float</span> _fSizeRnd, <span class="keywordtype">int</span> _nPosRnd, <span class="keywordtype">int</span> _nIndex)</div>
<div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;    {</div>
<div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;        <span class="keywordtype">float</span> fCorrection = 0;</div>
<div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;        Vector3 v3ItemPos = _v3Pos;</div>
<div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;</div>
<div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;        <span class="comment">// 면 사이즈에 따른 각각의 좌표 보정값 결정</span></div>
<div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;        <span class="keywordflow">if</span>(_fSizeRnd == 1f)</div>
<div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;        {</div>
<div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;            <span class="keywordflow">if</span>(_nPosRnd == 0)</div>
<div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;                fCorrection = -0.5f;</div>
<div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nPosRnd == 1)</div>
<div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;                fCorrection = 0.5f;</div>
<div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nPosRnd == 2)</div>
<div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;                fCorrection = -1.5f;</div>
<div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nPosRnd == 3)</div>
<div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;                fCorrection = 1.5f;</div>
<div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;        }</div>
<div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_fSizeRnd == 2f)</div>
<div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;        {</div>
<div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;            <span class="keywordflow">if</span>(_nPosRnd == 0)</div>
<div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;                fCorrection = 0f;</div>
<div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nPosRnd == 1)</div>
<div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;                fCorrection = -1f;</div>
<div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nPosRnd == 2)</div>
<div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;                fCorrection = 1f;</div>
<div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nPosRnd == 3)</div>
<div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;            {</div>
<div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;                <span class="comment">// 3이 걸릴 경우 랜덤 사용 (확률적으로 이게 더 나을듯)</span></div>
<div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;                fCorrection = (float)Random.Range(-1, 2);</div>
<div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;            }</div>
<div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;        }</div>
<div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_fSizeRnd == 3f)</div>
<div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;        {</div>
<div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;            <span class="keywordflow">if</span>(_nPosRnd == 0 || _nPosRnd == 2)</div>
<div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;                fCorrection = -0.5f;</div>
<div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nPosRnd == 1 || _nPosRnd == 3)</div>
<div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;                fCorrection = 0.5f;</div>
<div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;        }</div>
<div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160;</div>
<div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;        <span class="comment">// 회전 상태에 따른 x, y 좌표 보정</span></div>
<div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;        <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> == 0)</div>
<div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;        {</div>
<div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;            <span class="keywordflow">if</span>(_nWall == 0 || _nWall == 3)</div>
<div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;            {</div>
<div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;                _v3Pos.x += fCorrection;</div>
<div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;</div>
<div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;                <span class="keywordflow">if</span> (_nWall == 0)</div>
<div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;                {</div>
<div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;                    v3ItemPos.y = 0.5f;</div>
<div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;                }</div>
<div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;                </div>
<div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;                <span class="keywordflow">if</span> (_nWall == 3)</div>
<div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;                {</div>
<div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;                    v3ItemPos.y = -0.5f;</div>
<div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;                }</div>
<div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;</div>
<div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;                v3ItemPos.x = 0f;</div>
<div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;                v3ItemPos.z = 0f;</div>
<div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;            }</div>
<div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 1 || _nWall == 2)</div>
<div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;            {</div>
<div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;                _v3Pos.y += fCorrection;</div>
<div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;</div>
<div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;                <span class="keywordflow">if</span> (_nWall == 1)</div>
<div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;                {</div>
<div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;                    v3ItemPos.x = 0.5f;</div>
<div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;                }</div>
<div class="line"><a name="l00352"></a><span class="lineno">  352</span>&#160;                </div>
<div class="line"><a name="l00353"></a><span class="lineno">  353</span>&#160;                <span class="keywordflow">if</span> (_nWall == 2)</div>
<div class="line"><a name="l00354"></a><span class="lineno">  354</span>&#160;                {</div>
<div class="line"><a name="l00355"></a><span class="lineno">  355</span>&#160;                    v3ItemPos.x = -0.5f;</div>
<div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;                }</div>
<div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;</div>
<div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;                v3ItemPos.y = 0f;</div>
<div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;                v3ItemPos.z = 0f;</div>
<div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160;            }</div>
<div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;        }</div>
<div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> == 1)</div>
<div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;        {</div>
<div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;            <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>) || <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;            {</div>
<div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;                <span class="keywordflow">if</span>(_nWall == 0 || _nWall == 3)</div>
<div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;                {</div>
<div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;                    _v3Pos.y -= fCorrection;</div>
<div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;</div>
<div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;                    {</div>
<div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;                        v3ItemPos.x = -0.5f;</div>
<div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160;                    }</div>
<div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;                    {</div>
<div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160;                        v3ItemPos.x = 0.5f;</div>
<div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;                    }</div>
<div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;                    </div>
<div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;                    {</div>
<div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;                        v3ItemPos.x = 0.5f;</div>
<div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;                    }</div>
<div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;                    {</div>
<div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;                        v3ItemPos.x = -0.5f;</div>
<div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;                    }</div>
<div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;</div>
<div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;                    v3ItemPos.y = 0f;</div>
<div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;                    v3ItemPos.z = 0f;</div>
<div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160;                }</div>
<div class="line"><a name="l00391"></a><span class="lineno">  391</span>&#160;                <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 1 || _nWall == 2)</div>
<div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;                {</div>
<div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;                    _v3Pos.x -= fCorrection;</div>
<div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;</div>
<div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;                    {</div>
<div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;                        v3ItemPos.y = 0.5f;</div>
<div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;                    }</div>
<div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;                    {</div>
<div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;                        v3ItemPos.y = -0.5f;</div>
<div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;                    }</div>
<div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;</div>
<div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160;                    {</div>
<div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;                        v3ItemPos.y = -0.5f;</div>
<div class="line"><a name="l00407"></a><span class="lineno">  407</span>&#160;                    }</div>
<div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;                    {</div>
<div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160;                        v3ItemPos.y = 0.5f;</div>
<div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;                    }</div>
<div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;</div>
<div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;                    v3ItemPos.x = 0f;</div>
<div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;                    v3ItemPos.z = 0f;</div>
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<div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;            }</div>
<div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>) || <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00418"></a><span class="lineno">  418</span>&#160;            {</div>
<div class="line"><a name="l00419"></a><span class="lineno">  419</span>&#160;                <span class="keywordflow">if</span>(_nWall == 0 || _nWall == 3)</div>
<div class="line"><a name="l00420"></a><span class="lineno">  420</span>&#160;                {</div>
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<div class="line"><a name="l00422"></a><span class="lineno">  422</span>&#160;</div>
<div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;                    {</div>
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<div class="line"><a name="l00427"></a><span class="lineno">  427</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00428"></a><span class="lineno">  428</span>&#160;                    {</div>
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<div class="line"><a name="l00431"></a><span class="lineno">  431</span>&#160;</div>
<div class="line"><a name="l00432"></a><span class="lineno">  432</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00433"></a><span class="lineno">  433</span>&#160;                    {</div>
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<div class="line"><a name="l00435"></a><span class="lineno">  435</span>&#160;                    }</div>
<div class="line"><a name="l00436"></a><span class="lineno">  436</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00437"></a><span class="lineno">  437</span>&#160;                    {</div>
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<div class="line"><a name="l00439"></a><span class="lineno">  439</span>&#160;                    }</div>
<div class="line"><a name="l00440"></a><span class="lineno">  440</span>&#160;</div>
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<div class="line"><a name="l00442"></a><span class="lineno">  442</span>&#160;                    v3ItemPos.z = 0f;</div>
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<div class="line"><a name="l00444"></a><span class="lineno">  444</span>&#160;                <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 1 || _nWall == 2)</div>
<div class="line"><a name="l00445"></a><span class="lineno">  445</span>&#160;                {</div>
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<div class="line"><a name="l00447"></a><span class="lineno">  447</span>&#160;</div>
<div class="line"><a name="l00448"></a><span class="lineno">  448</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00449"></a><span class="lineno">  449</span>&#160;                    {</div>
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<div class="line"><a name="l00452"></a><span class="lineno">  452</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00453"></a><span class="lineno">  453</span>&#160;                    {</div>
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<div class="line"><a name="l00455"></a><span class="lineno">  455</span>&#160;                    }</div>
<div class="line"><a name="l00456"></a><span class="lineno">  456</span>&#160;</div>
<div class="line"><a name="l00457"></a><span class="lineno">  457</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00458"></a><span class="lineno">  458</span>&#160;                    {</div>
<div class="line"><a name="l00459"></a><span class="lineno">  459</span>&#160;                        v3ItemPos.x = -0.5f;</div>
<div class="line"><a name="l00460"></a><span class="lineno">  460</span>&#160;                    }</div>
<div class="line"><a name="l00461"></a><span class="lineno">  461</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00462"></a><span class="lineno">  462</span>&#160;                    {</div>
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<div class="line"><a name="l00464"></a><span class="lineno">  464</span>&#160;                    }</div>
<div class="line"><a name="l00465"></a><span class="lineno">  465</span>&#160;</div>
<div class="line"><a name="l00466"></a><span class="lineno">  466</span>&#160;                    v3ItemPos.y = 0f;</div>
<div class="line"><a name="l00467"></a><span class="lineno">  467</span>&#160;                    v3ItemPos.z = 0f;</div>
<div class="line"><a name="l00468"></a><span class="lineno">  468</span>&#160;                }</div>
<div class="line"><a name="l00469"></a><span class="lineno">  469</span>&#160;            }</div>
<div class="line"><a name="l00470"></a><span class="lineno">  470</span>&#160;        }</div>
<div class="line"><a name="l00471"></a><span class="lineno">  471</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> == 2)</div>
<div class="line"><a name="l00472"></a><span class="lineno">  472</span>&#160;        {</div>
<div class="line"><a name="l00473"></a><span class="lineno">  473</span>&#160;            <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>) || <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00474"></a><span class="lineno">  474</span>&#160;            {</div>
<div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;                <span class="keywordflow">if</span>(_nWall == 0 || _nWall == 3)</div>
<div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;                {</div>
<div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160;                    _v3Pos.y += fCorrection;</div>
<div class="line"><a name="l00478"></a><span class="lineno">  478</span>&#160;</div>
<div class="line"><a name="l00479"></a><span class="lineno">  479</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00480"></a><span class="lineno">  480</span>&#160;                    {</div>
<div class="line"><a name="l00481"></a><span class="lineno">  481</span>&#160;                        v3ItemPos.x = -0.5f;</div>
<div class="line"><a name="l00482"></a><span class="lineno">  482</span>&#160;                    }</div>
<div class="line"><a name="l00483"></a><span class="lineno">  483</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00484"></a><span class="lineno">  484</span>&#160;                    {</div>
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<div class="line"><a name="l00487"></a><span class="lineno">  487</span>&#160;</div>
<div class="line"><a name="l00488"></a><span class="lineno">  488</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00489"></a><span class="lineno">  489</span>&#160;                    {</div>
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<div class="line"><a name="l00491"></a><span class="lineno">  491</span>&#160;                    }</div>
<div class="line"><a name="l00492"></a><span class="lineno">  492</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00493"></a><span class="lineno">  493</span>&#160;                    {</div>
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<div class="line"><a name="l00495"></a><span class="lineno">  495</span>&#160;                    }</div>
<div class="line"><a name="l00496"></a><span class="lineno">  496</span>&#160;</div>
<div class="line"><a name="l00497"></a><span class="lineno">  497</span>&#160;                    v3ItemPos.y = 0f;</div>
<div class="line"><a name="l00498"></a><span class="lineno">  498</span>&#160;                    v3ItemPos.z = 0f;</div>
<div class="line"><a name="l00499"></a><span class="lineno">  499</span>&#160;                }</div>
<div class="line"><a name="l00500"></a><span class="lineno">  500</span>&#160;                <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 1 || _nWall == 2)</div>
<div class="line"><a name="l00501"></a><span class="lineno">  501</span>&#160;                {</div>
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<div class="line"><a name="l00503"></a><span class="lineno">  503</span>&#160;</div>
<div class="line"><a name="l00504"></a><span class="lineno">  504</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00505"></a><span class="lineno">  505</span>&#160;                    {</div>
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<div class="line"><a name="l00507"></a><span class="lineno">  507</span>&#160;                    }</div>
<div class="line"><a name="l00508"></a><span class="lineno">  508</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00509"></a><span class="lineno">  509</span>&#160;                    {</div>
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<div class="line"><a name="l00511"></a><span class="lineno">  511</span>&#160;                    }</div>
<div class="line"><a name="l00512"></a><span class="lineno">  512</span>&#160;</div>
<div class="line"><a name="l00513"></a><span class="lineno">  513</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>))</div>
<div class="line"><a name="l00514"></a><span class="lineno">  514</span>&#160;                    {</div>
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<div class="line"><a name="l00516"></a><span class="lineno">  516</span>&#160;                    }</div>
<div class="line"><a name="l00517"></a><span class="lineno">  517</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>))</div>
<div class="line"><a name="l00518"></a><span class="lineno">  518</span>&#160;                    {</div>
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<div class="line"><a name="l00520"></a><span class="lineno">  520</span>&#160;                    }</div>
<div class="line"><a name="l00521"></a><span class="lineno">  521</span>&#160;</div>
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<div class="line"><a name="l00523"></a><span class="lineno">  523</span>&#160;                    v3ItemPos.z = 0f;</div>
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<div class="line"><a name="l00525"></a><span class="lineno">  525</span>&#160;            }</div>
<div class="line"><a name="l00526"></a><span class="lineno">  526</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>) || <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00527"></a><span class="lineno">  527</span>&#160;            {</div>
<div class="line"><a name="l00528"></a><span class="lineno">  528</span>&#160;                <span class="keywordflow">if</span>(_nWall == 0 || _nWall == 3)</div>
<div class="line"><a name="l00529"></a><span class="lineno">  529</span>&#160;                {</div>
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<div class="line"><a name="l00531"></a><span class="lineno">  531</span>&#160;</div>
<div class="line"><a name="l00532"></a><span class="lineno">  532</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00533"></a><span class="lineno">  533</span>&#160;                    {</div>
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<div class="line"><a name="l00535"></a><span class="lineno">  535</span>&#160;                    }</div>
<div class="line"><a name="l00536"></a><span class="lineno">  536</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 0 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00537"></a><span class="lineno">  537</span>&#160;                    {</div>
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<div class="line"><a name="l00539"></a><span class="lineno">  539</span>&#160;                    }</div>
<div class="line"><a name="l00540"></a><span class="lineno">  540</span>&#160;</div>
<div class="line"><a name="l00541"></a><span class="lineno">  541</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00542"></a><span class="lineno">  542</span>&#160;                    {</div>
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<div class="line"><a name="l00544"></a><span class="lineno">  544</span>&#160;                    }</div>
<div class="line"><a name="l00545"></a><span class="lineno">  545</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 3 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00546"></a><span class="lineno">  546</span>&#160;                    {</div>
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<div class="line"><a name="l00548"></a><span class="lineno">  548</span>&#160;                    }</div>
<div class="line"><a name="l00549"></a><span class="lineno">  549</span>&#160;</div>
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<div class="line"><a name="l00551"></a><span class="lineno">  551</span>&#160;                    v3ItemPos.z = 0f;</div>
<div class="line"><a name="l00552"></a><span class="lineno">  552</span>&#160;                }</div>
<div class="line"><a name="l00553"></a><span class="lineno">  553</span>&#160;                <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nWall == 1 || _nWall == 2)</div>
<div class="line"><a name="l00554"></a><span class="lineno">  554</span>&#160;                {</div>
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<div class="line"><a name="l00556"></a><span class="lineno">  556</span>&#160;</div>
<div class="line"><a name="l00557"></a><span class="lineno">  557</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00558"></a><span class="lineno">  558</span>&#160;                    {</div>
<div class="line"><a name="l00559"></a><span class="lineno">  559</span>&#160;                        v3ItemPos.x = 0.5f;</div>
<div class="line"><a name="l00560"></a><span class="lineno">  560</span>&#160;                    }</div>
<div class="line"><a name="l00561"></a><span class="lineno">  561</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 1 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00562"></a><span class="lineno">  562</span>&#160;                    {</div>
<div class="line"><a name="l00563"></a><span class="lineno">  563</span>&#160;                        v3ItemPos.x = -0.5f;</div>
<div class="line"><a name="l00564"></a><span class="lineno">  564</span>&#160;                    }</div>
<div class="line"><a name="l00565"></a><span class="lineno">  565</span>&#160;</div>
<div class="line"><a name="l00566"></a><span class="lineno">  566</span>&#160;                    <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>))</div>
<div class="line"><a name="l00567"></a><span class="lineno">  567</span>&#160;                    {</div>
<div class="line"><a name="l00568"></a><span class="lineno">  568</span>&#160;                        v3ItemPos.x = -0.5f;</div>
<div class="line"><a name="l00569"></a><span class="lineno">  569</span>&#160;                    }</div>
<div class="line"><a name="l00570"></a><span class="lineno">  570</span>&#160;                    <span class="keywordflow">else</span> <span class="keywordflow">if</span> (_nWall == 2 &amp;&amp; <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>))</div>
<div class="line"><a name="l00571"></a><span class="lineno">  571</span>&#160;                    {</div>
<div class="line"><a name="l00572"></a><span class="lineno">  572</span>&#160;                        v3ItemPos.x = 0.5f;</div>
<div class="line"><a name="l00573"></a><span class="lineno">  573</span>&#160;                    }</div>
<div class="line"><a name="l00574"></a><span class="lineno">  574</span>&#160;</div>
<div class="line"><a name="l00575"></a><span class="lineno">  575</span>&#160;                    v3ItemPos.y = 0f;</div>
<div class="line"><a name="l00576"></a><span class="lineno">  576</span>&#160;                    v3ItemPos.z = 0f;</div>
<div class="line"><a name="l00577"></a><span class="lineno">  577</span>&#160;                }</div>
<div class="line"><a name="l00578"></a><span class="lineno">  578</span>&#160;            }</div>
<div class="line"><a name="l00579"></a><span class="lineno">  579</span>&#160;        }</div>
<div class="line"><a name="l00580"></a><span class="lineno">  580</span>&#160;</div>
<div class="line"><a name="l00581"></a><span class="lineno">  581</span>&#160;        <span class="comment">// 아이템 생성</span></div>
<div class="line"><a name="l00582"></a><span class="lineno">  582</span>&#160;        <span class="comment">//ItmManager.SpawnIfAvailable(_v3Pos + v3ItemPos);</span></div>
<div class="line"><a name="l00583"></a><span class="lineno">  583</span>&#160;        <a class="code" href="class_platform_manager.html#abbfe267b99cb17eb7828488fbe38252b">CreateItem</a>(_v3Pos + v3ItemPos, _nWall, _nIndex);</div>
<div class="line"><a name="l00584"></a><span class="lineno">  584</span>&#160;    }</div>
<div class="line"><a name="l00585"></a><span class="lineno">  585</span>&#160;</div>
<div class="line"><a name="l00595"></a><span class="lineno"><a class="line" href="class_platform_manager.html#a45c7acea1e760c6d730f48ef446e52dc">  595</a></span>&#160;    <span class="keyword">public</span> <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#a45c7acea1e760c6d730f48ef446e52dc">ApplyPlatTurn</a>(<span class="keywordtype">int</span>[] _nLayer)</div>
<div class="line"><a name="l00596"></a><span class="lineno">  596</span>&#160;    {</div>
<div class="line"><a name="l00597"></a><span class="lineno">  597</span>&#160;        Vector3 pos = Player.transform.localPosition;</div>
<div class="line"><a name="l00598"></a><span class="lineno">  598</span>&#160;</div>
<div class="line"><a name="l00599"></a><span class="lineno">  599</span>&#160;        <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i &lt; startPosition.Length; i++)</div>
<div class="line"><a name="l00600"></a><span class="lineno">  600</span>&#160;        {</div>
<div class="line"><a name="l00601"></a><span class="lineno">  601</span>&#160;            <span class="keywordflow">for</span>(<span class="keywordtype">int</span> k = 0; k &lt; <a class="code" href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">numberOfObjects</a>; k++)</div>
<div class="line"><a name="l00602"></a><span class="lineno">  602</span>&#160;            {</div>
<div class="line"><a name="l00603"></a><span class="lineno">  603</span>&#160;                <a class="code" href="class_platform_manager.html#af6585dcf55f9180a61aa4c45db60c613">obj</a> = <a class="code" href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">wallArray</a>[i, k];</div>
<div class="line"><a name="l00604"></a><span class="lineno">  604</span>&#160;</div>
<div class="line"><a name="l00605"></a><span class="lineno">  605</span>&#160;                <span class="comment">// 벽면 회전 시 캐릭터 위치에 따라서 y 좌표 이동하지 않고 고정 좌표로 보정</span></div>
<div class="line"><a name="l00606"></a><span class="lineno">  606</span>&#160;                <span class="comment">// -1.7f : 캐릭터 중심점 위치</span></div>
<div class="line"><a name="l00607"></a><span class="lineno">  607</span>&#160;                pos.y = -1.7f;</div>
<div class="line"><a name="l00608"></a><span class="lineno">  608</span>&#160;</div>
<div class="line"><a name="l00609"></a><span class="lineno">  609</span>&#160;                <span class="comment">// 좌 / 우 회전에 따른 벽면 회전 처리</span></div>
<div class="line"><a name="l00610"></a><span class="lineno">  610</span>&#160;                <span class="keywordflow">if</span>(_nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>)</div>
<div class="line"><a name="l00611"></a><span class="lineno">  611</span>&#160;                        || _nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>)</div>
<div class="line"><a name="l00612"></a><span class="lineno">  612</span>&#160;                        || _nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>)</div>
<div class="line"><a name="l00613"></a><span class="lineno">  613</span>&#160;                        || _nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>)</div>
<div class="line"><a name="l00614"></a><span class="lineno">  614</span>&#160;                        )</div>
<div class="line"><a name="l00615"></a><span class="lineno">  615</span>&#160;                {</div>
<div class="line"><a name="l00616"></a><span class="lineno">  616</span>&#160;                    <span class="comment">//Quaternion qq = obj.localRotation;</span></div>
<div class="line"><a name="l00617"></a><span class="lineno">  617</span>&#160;                    <span class="comment">//qq.z += 90f;</span></div>
<div class="line"><a name="l00618"></a><span class="lineno">  618</span>&#160;</div>
<div class="line"><a name="l00619"></a><span class="lineno">  619</span>&#160;                    <span class="comment">//obj.rotation = Quaternion.Slerp(obj.localRotation, qq, Time.deltaTime);</span></div>
<div class="line"><a name="l00620"></a><span class="lineno">  620</span>&#160;                    obj.RotateAround(pos, Vector3.forward, 90f);</div>
<div class="line"><a name="l00621"></a><span class="lineno">  621</span>&#160;                    <span class="keywordflow">if</span> (<a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>[i, k] != null)</div>
<div class="line"><a name="l00622"></a><span class="lineno">  622</span>&#160;                    {</div>
<div class="line"><a name="l00623"></a><span class="lineno">  623</span>&#160;                        <a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>[i, k].RotateAround(pos, Vector3.forward, 90f);</div>
<div class="line"><a name="l00624"></a><span class="lineno">  624</span>&#160;                    }</div>
<div class="line"><a name="l00625"></a><span class="lineno">  625</span>&#160;                    <span class="comment">//ItmManager.transform.RotateAround(pos, Vector3.forward, 90f);</span></div>
<div class="line"><a name="l00626"></a><span class="lineno">  626</span>&#160;                    <a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> = 1;</div>
<div class="line"><a name="l00627"></a><span class="lineno">  627</span>&#160;                }</div>
<div class="line"><a name="l00628"></a><span class="lineno">  628</span>&#160;                <span class="keywordflow">else</span> <span class="keywordflow">if</span>(_nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>)</div>
<div class="line"><a name="l00629"></a><span class="lineno">  629</span>&#160;                        || _nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Right&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>)</div>
<div class="line"><a name="l00630"></a><span class="lineno">  630</span>&#160;                        || _nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Top&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>)</div>
<div class="line"><a name="l00631"></a><span class="lineno">  631</span>&#160;                        || _nLayer[0] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Left&quot;</span>) &amp;&amp; _nLayer[1] == LayerMask.NameToLayer(<span class="stringliteral">&quot;Bottom&quot;</span>)</div>
<div class="line"><a name="l00632"></a><span class="lineno">  632</span>&#160;                        )</div>
<div class="line"><a name="l00633"></a><span class="lineno">  633</span>&#160;                    </div>
<div class="line"><a name="l00634"></a><span class="lineno">  634</span>&#160;                {</div>
<div class="line"><a name="l00635"></a><span class="lineno">  635</span>&#160;                    obj.RotateAround(pos, Vector3.forward, 270f);</div>
<div class="line"><a name="l00636"></a><span class="lineno">  636</span>&#160;                    <span class="keywordflow">if</span> (<a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>[i, k] != null)</div>
<div class="line"><a name="l00637"></a><span class="lineno">  637</span>&#160;                    {</div>
<div class="line"><a name="l00638"></a><span class="lineno">  638</span>&#160;                        <a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>[i, k].RotateAround(pos, Vector3.forward, 270f);</div>
<div class="line"><a name="l00639"></a><span class="lineno">  639</span>&#160;                    }</div>
<div class="line"><a name="l00640"></a><span class="lineno">  640</span>&#160;                    <span class="comment">//ItmManager.transform.RotateAround(pos, Vector3.forward, 270f);</span></div>
<div class="line"><a name="l00641"></a><span class="lineno">  641</span>&#160;                    <a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> = 2;</div>
<div class="line"><a name="l00642"></a><span class="lineno">  642</span>&#160;                }</div>
<div class="line"><a name="l00643"></a><span class="lineno">  643</span>&#160;</div>
<div class="line"><a name="l00644"></a><span class="lineno">  644</span>&#160;                <span class="comment">// 회전 후 재사용을 위해서 좌표 보정</span></div>
<div class="line"><a name="l00645"></a><span class="lineno">  645</span>&#160;                <span class="comment">// 사이즈 4짜리 좌표만 추가 (나머지 좌표는 이미 보정된 좌표이므로 회전 시 좌표가 틀어짐)</span></div>
<div class="line"><a name="l00646"></a><span class="lineno">  646</span>&#160;                <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#af6585dcf55f9180a61aa4c45db60c613">obj</a>.transform.localScale.x == 4f)</div>
<div class="line"><a name="l00647"></a><span class="lineno">  647</span>&#160;                {</div>
<div class="line"><a name="l00648"></a><span class="lineno">  648</span>&#160;                    <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a>[i].x = obj.localPosition.x;</div>
<div class="line"><a name="l00649"></a><span class="lineno">  649</span>&#160;                    <a class="code" href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">nextPosition</a>[i].y = obj.localPosition.y;</div>
<div class="line"><a name="l00650"></a><span class="lineno">  650</span>&#160;                }</div>
<div class="line"><a name="l00651"></a><span class="lineno">  651</span>&#160;</div>
<div class="line"><a name="l00652"></a><span class="lineno">  652</span>&#160;                <a class="code" href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">nowBottomLayer</a> = _nLayer[1];</div>
<div class="line"><a name="l00653"></a><span class="lineno">  653</span>&#160;            }</div>
<div class="line"><a name="l00654"></a><span class="lineno">  654</span>&#160;</div>
<div class="line"><a name="l00655"></a><span class="lineno">  655</span>&#160;            <span class="comment">// +- 360도를 넘어갈 경우 보정하여 항상 0 ~ 360 사이 값으로 유지</span></div>
<div class="line"><a name="l00656"></a><span class="lineno">  656</span>&#160;            <span class="comment">// 각도가 커지면 화면 출력 시 문제가 있을것 같은 느낌에 추가</span></div>
<div class="line"><a name="l00657"></a><span class="lineno">  657</span>&#160;            <span class="comment">// 굳이 필요한 코드인지 모르겠음</span></div>
<div class="line"><a name="l00658"></a><span class="lineno">  658</span>&#160;            <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> == 1)</div>
<div class="line"><a name="l00659"></a><span class="lineno">  659</span>&#160;            {</div>
<div class="line"><a name="l00660"></a><span class="lineno">  660</span>&#160;                <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i].z += 90;</div>
<div class="line"><a name="l00661"></a><span class="lineno">  661</span>&#160;                <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i].z &gt; 360)</div>
<div class="line"><a name="l00662"></a><span class="lineno">  662</span>&#160;                {</div>
<div class="line"><a name="l00663"></a><span class="lineno">  663</span>&#160;                    <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i].z -= 360;</div>
<div class="line"><a name="l00664"></a><span class="lineno">  664</span>&#160;                }</div>
<div class="line"><a name="l00665"></a><span class="lineno">  665</span>&#160;            }</div>
<div class="line"><a name="l00666"></a><span class="lineno">  666</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">turnFlag</a> == 2)</div>
<div class="line"><a name="l00667"></a><span class="lineno">  667</span>&#160;            {</div>
<div class="line"><a name="l00668"></a><span class="lineno">  668</span>&#160;                <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i].z -= 90;</div>
<div class="line"><a name="l00669"></a><span class="lineno">  669</span>&#160;                <span class="keywordflow">if</span>(<a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i].z &lt; 360)</div>
<div class="line"><a name="l00670"></a><span class="lineno">  670</span>&#160;                {</div>
<div class="line"><a name="l00671"></a><span class="lineno">  671</span>&#160;                    <a class="code" href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">nextRotation</a>[i].z += 360;</div>
<div class="line"><a name="l00672"></a><span class="lineno">  672</span>&#160;                }</div>
<div class="line"><a name="l00673"></a><span class="lineno">  673</span>&#160;            }</div>
<div class="line"><a name="l00674"></a><span class="lineno">  674</span>&#160;        }</div>
<div class="line"><a name="l00675"></a><span class="lineno">  675</span>&#160;    }</div>
<div class="line"><a name="l00676"></a><span class="lineno">  676</span>&#160;</div>
<div class="line"><a name="l00687"></a><span class="lineno"><a class="line" href="class_platform_manager.html#abbfe267b99cb17eb7828488fbe38252b">  687</a></span>&#160;    <span class="keyword">public</span> <span class="keywordtype">void</span> <a class="code" href="class_platform_manager.html#abbfe267b99cb17eb7828488fbe38252b">CreateItem</a>(Vector3 _v3Pos, <span class="keywordtype">int</span> _nWall, <span class="keywordtype">int</span> _nIndex)</div>
<div class="line"><a name="l00688"></a><span class="lineno">  688</span>&#160;    {</div>
<div class="line"><a name="l00689"></a><span class="lineno">  689</span>&#160;        <span class="keywordtype">float</span> fRnd = Random.Range(0, 100);</div>
<div class="line"><a name="l00690"></a><span class="lineno">  690</span>&#160;</div>
<div class="line"><a name="l00691"></a><span class="lineno">  691</span>&#160;        <span class="keywordflow">if</span> (<a class="code" href="class_platform_manager.html#a034434d3551f5ef3e4b27ff9acaf3d7f">ItemRate</a> &gt; fRnd)</div>
<div class="line"><a name="l00692"></a><span class="lineno">  692</span>&#160;        {</div>
<div class="line"><a name="l00693"></a><span class="lineno">  693</span>&#160;            <span class="comment">//itemMaterials[1].SetColor(&quot;Item Mat&quot;, new Color(1f, 0f, 0f));</span></div>
<div class="line"><a name="l00694"></a><span class="lineno">  694</span>&#160;            <span class="keywordflow">if</span> (<a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>[_nWall, _nIndex] == null)</div>
<div class="line"><a name="l00695"></a><span class="lineno">  695</span>&#160;            {</div>
<div class="line"><a name="l00696"></a><span class="lineno">  696</span>&#160;                <a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>[_nWall, _nIndex] = Instantiate(<a class="code" href="class_platform_manager.html#a733d01f724e8cf354a6f1c87f37b9a8f">ItemObject</a>, _v3Pos, Random.rotation) as Transform;</div>
<div class="line"><a name="l00697"></a><span class="lineno">  697</span>&#160;            }</div>
<div class="line"><a name="l00698"></a><span class="lineno">  698</span>&#160;            <span class="keywordflow">else</span></div>
<div class="line"><a name="l00699"></a><span class="lineno">  699</span>&#160;            {</div>
<div class="line"><a name="l00700"></a><span class="lineno">  700</span>&#160;                <a class="code" href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">itemArray</a>[_nWall, _nIndex].localPosition = _v3Pos;</div>
<div class="line"><a name="l00701"></a><span class="lineno">  701</span>&#160;            }</div>
<div class="line"><a name="l00702"></a><span class="lineno">  702</span>&#160;</div>
<div class="line"><a name="l00703"></a><span class="lineno">  703</span>&#160;            <span class="keywordtype">int</span> nRegenIndex = Random.Range(0, itemMaterials.Length);</div>
<div class="line"><a name="l00704"></a><span class="lineno">  704</span>&#160;</div>
<div class="line"><a name="l00705"></a><span class="lineno">  705</span>&#160;            obj.renderer.material = <a class="code" href="class_platform_manager.html#af075b57e47e273bc8d5d7d616c0d245b">itemMaterials</a>[nRegenIndex];</div>
<div class="line"><a name="l00706"></a><span class="lineno">  706</span>&#160;        }</div>
<div class="line"><a name="l00707"></a><span class="lineno">  707</span>&#160;    }</div>
<div class="line"><a name="l00708"></a><span class="lineno">  708</span>&#160;}</div>
<div class="ttc" id="class_platform_manager_html_a733d01f724e8cf354a6f1c87f37b9a8f"><div class="ttname"><a href="class_platform_manager.html#a733d01f724e8cf354a6f1c87f37b9a8f">PlatformManager.ItemObject</a></div><div class="ttdeci">Transform ItemObject</div><div class="ttdoc">아이템 오브젝트 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00031">PlatformManager.cs:31</a></div></div>
<div class="ttc" id="class_platform_manager_html_a6cb1275781bb712c273e84fdabd86eb4"><div class="ttname"><a href="class_platform_manager.html#a6cb1275781bb712c273e84fdabd86eb4">PlatformManager.RunEnd</a></div><div class="ttdeci">void RunEnd()</div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00118">PlatformManager.cs:118</a></div></div>
<div class="ttc" id="class_platform_manager_html_ad00d686844f887c45f322633583bb75e"><div class="ttname"><a href="class_platform_manager.html#ad00d686844f887c45f322633583bb75e">PlatformManager.nextPosition</a></div><div class="ttdeci">Vector3[] nextPosition</div><div class="ttdoc">바닥면 재활용 되서 배치되는 위치 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00043">PlatformManager.cs:43</a></div></div>
<div class="ttc" id="class_platform_manager_html_aba295fca640d4a02abaf5d452fdff9bf"><div class="ttname"><a href="class_platform_manager.html#aba295fca640d4a02abaf5d452fdff9bf">PlatformManager.Start</a></div><div class="ttdeci">void Start()</div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00051">PlatformManager.cs:51</a></div></div>
<div class="ttc" id="class_platform_manager_html_ac6a76cfced074bca9f8e4531c92dbade"><div class="ttname"><a href="class_platform_manager.html#ac6a76cfced074bca9f8e4531c92dbade">PlatformManager.Recycle</a></div><div class="ttdeci">void Recycle(int _nWall, int _nIndex)</div><div class="ttdoc">벽면 재활용 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00177">PlatformManager.cs:177</a></div></div>
<div class="ttc" id="class_platform_manager_html_ad27fa0fc897e05760a0e7af2583f05cd"><div class="ttname"><a href="class_platform_manager.html#ad27fa0fc897e05760a0e7af2583f05cd">PlatformManager.numberOfObjects</a></div><div class="ttdeci">int numberOfObjects</div><div class="ttdoc">최초 생성 바닥면 개수 (해당 개수로 재활용) </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00017">PlatformManager.cs:17</a></div></div>
<div class="ttc" id="class_platform_manager_html_a8bba8623a7e42c5bca1da80993b622ca"><div class="ttname"><a href="class_platform_manager.html#a8bba8623a7e42c5bca1da80993b622ca">PlatformManager.nNowWallIndex</a></div><div class="ttdeci">int nNowWallIndex</div><div class="ttdoc">현재 재활용되는 바닥면 index </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00040">PlatformManager.cs:40</a></div></div>
<div class="ttc" id="class_platform_manager_html_a35aa5ff186fd478955da46a032f93647"><div class="ttname"><a href="class_platform_manager.html#a35aa5ff186fd478955da46a032f93647">PlatformManager.wallArray</a></div><div class="ttdeci">Transform[,] wallArray</div><div class="ttdoc">바닥면 관리 배열 (해당 배열내 바닥면 재활용) </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00029">PlatformManager.cs:29</a></div></div>
<div class="ttc" id="class_platform_manager_html_af075b57e47e273bc8d5d7d616c0d245b"><div class="ttname"><a href="class_platform_manager.html#af075b57e47e273bc8d5d7d616c0d245b">PlatformManager.itemMaterials</a></div><div class="ttdeci">Material[] itemMaterials</div><div class="ttdoc">아이템 메터리얼 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00034">PlatformManager.cs:34</a></div></div>
<div class="ttc" id="class_platform_manager_html_aa144bed1ea38c2383a89ad79917158c7"><div class="ttname"><a href="class_platform_manager.html#aa144bed1ea38c2383a89ad79917158c7">PlatformManager.turnFlag</a></div><div class="ttdeci">int turnFlag</div><div class="ttdoc">회전 방향 (1 : 좌회전 / 2 : 우회전) </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00046">PlatformManager.cs:46</a></div></div>
<div class="ttc" id="class_platform_manager_html_af5388b7dfec598f97791f5ed2ae95c0f"><div class="ttname"><a href="class_platform_manager.html#af5388b7dfec598f97791f5ed2ae95c0f">PlatformManager.startRotation</a></div><div class="ttdeci">Vector3[] startRotation</div><div class="ttdoc">게임 시작 시 바닥면 시작 회전각 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00020">PlatformManager.cs:20</a></div></div>
<div class="ttc" id="class_platform_manager_html_ade8e1118b94dfd073086b3846014ad8a"><div class="ttname"><a href="class_platform_manager.html#ade8e1118b94dfd073086b3846014ad8a">PlatformManager.minSize</a></div><div class="ttdeci">Vector3 minSize</div><div class="ttdoc">바닥면 최소 사이즈 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00021">PlatformManager.cs:21</a></div></div>
<div class="ttc" id="class_platform_manager_html_a3f5592721d2568ff43adc40dfe27361c"><div class="ttname"><a href="class_platform_manager.html#a3f5592721d2568ff43adc40dfe27361c">PlatformManager.WallPosCorrection</a></div><div class="ttdeci">void WallPosCorrection(ref Vector3 _v3Pos, int _nWall, float _fSizeRnd, int _nPosRnd, int _nIndex)</div><div class="ttdoc">벽면 재사용 시 사이즈에 따른 좌표 보정 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00285">PlatformManager.cs:285</a></div></div>
<div class="ttc" id="class_platform_manager_html_aaa1e92882fb7bd21bfaaa60249e145e6"><div class="ttname"><a href="class_platform_manager.html#aaa1e92882fb7bd21bfaaa60249e145e6">PlatformManager.platform</a></div><div class="ttdeci">Transform platform</div><div class="ttdoc">복제할 기본 바닥면 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00013">PlatformManager.cs:13</a></div></div>
<div class="ttc" id="class_platform_manager_html_a215fa8bea376cb1bf5080c923e623951"><div class="ttname"><a href="class_platform_manager.html#a215fa8bea376cb1bf5080c923e623951">PlatformManager.recycleOffset</a></div><div class="ttdeci">float recycleOffset</div><div class="ttdoc">바닥면 재활용 카운트 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00018">PlatformManager.cs:18</a></div></div>
<div class="ttc" id="class_platform_manager_html_ae9cbc2c28ab9166b59d5c336c00dce9f"><div class="ttname"><a href="class_platform_manager.html#ae9cbc2c28ab9166b59d5c336c00dce9f">PlatformManager.nextRotation</a></div><div class="ttdeci">Vector3[] nextRotation</div><div class="ttdoc">바닥면 재활용 되서 배치되는 회전각 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00044">PlatformManager.cs:44</a></div></div>
<div class="ttc" id="class_runner_html_a3c67adc637b18a7531d6d1b9d2354779"><div class="ttname"><a href="class_runner.html#a3c67adc637b18a7531d6d1b9d2354779">Runner.runSpeed</a></div><div class="ttdeci">float runSpeed</div><div class="ttdoc">기본 이동 속도 </div><div class="ttdef"><b>Definition:</b> <a href="_runner_8cs_source.html#l00037">Runner.cs:37</a></div></div>
<div class="ttc" id="class_platform_manager_html_a45c7acea1e760c6d730f48ef446e52dc"><div class="ttname"><a href="class_platform_manager.html#a45c7acea1e760c6d730f48ef446e52dc">PlatformManager.ApplyPlatTurn</a></div><div class="ttdeci">void ApplyPlatTurn(int[] _nLayer)</div><div class="ttdoc">벽면 충돌 시 회전 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00595">PlatformManager.cs:595</a></div></div>
<div class="ttc" id="class_platform_manager_html_abbfe267b99cb17eb7828488fbe38252b"><div class="ttname"><a href="class_platform_manager.html#abbfe267b99cb17eb7828488fbe38252b">PlatformManager.CreateItem</a></div><div class="ttdeci">void CreateItem(Vector3 _v3Pos, int _nWall, int _nIndex)</div><div class="ttdoc">아이템 생성 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00687">PlatformManager.cs:687</a></div></div>
<div class="ttc" id="class_platform_manager_html_ad764c7b363c104a1cdce542304b4e7ad"><div class="ttname"><a href="class_platform_manager.html#ad764c7b363c104a1cdce542304b4e7ad">PlatformManager.trapRegenPercent</a></div><div class="ttdeci">float[] trapRegenPercent</div><div class="ttdoc">함정 생성 확률 (100분률) </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00026">PlatformManager.cs:26</a></div></div>
<div class="ttc" id="class_platform_manager_html_af6585dcf55f9180a61aa4c45db60c613"><div class="ttname"><a href="class_platform_manager.html#af6585dcf55f9180a61aa4c45db60c613">PlatformManager.obj</a></div><div class="ttdeci">Transform obj</div><div class="ttdoc">바닥면 재활용 시 사용하는 바닥면 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00038">PlatformManager.cs:38</a></div></div>
<div class="ttc" id="class_platform_manager_html_aa997bf8df980cdab51db9ef9e190a437"><div class="ttname"><a href="class_platform_manager.html#aa997bf8df980cdab51db9ef9e190a437">PlatformManager.RunStart</a></div><div class="ttdeci">void RunStart()</div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00085">PlatformManager.cs:85</a></div></div>
<div class="ttc" id="class_runner_html"><div class="ttname"><a href="class_runner.html">Runner</a></div><div class="ttdef"><b>Definition:</b> <a href="_runner_8cs_source.html#l00029">Runner.cs:29</a></div></div>
<div class="ttc" id="class_platform_manager_html_a034434d3551f5ef3e4b27ff9acaf3d7f"><div class="ttname"><a href="class_platform_manager.html#a034434d3551f5ef3e4b27ff9acaf3d7f">PlatformManager.ItemRate</a></div><div class="ttdeci">float ItemRate</div><div class="ttdoc">아이템 생성 확률 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00035">PlatformManager.cs:35</a></div></div>
<div class="ttc" id="class_platform_manager_html_af06ae982d31b7004b2ad0b8d6fd33f0c"><div class="ttname"><a href="class_platform_manager.html#af06ae982d31b7004b2ad0b8d6fd33f0c">PlatformManager.itemArray</a></div><div class="ttdeci">Transform[,] itemArray</div><div class="ttdoc">아이템 관리 배열 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00036">PlatformManager.cs:36</a></div></div>
<div class="ttc" id="class_platform_manager_html_a6e2e945ed3ae8d38c11f5d4199bc6c77"><div class="ttname"><a href="class_platform_manager.html#a6e2e945ed3ae8d38c11f5d4199bc6c77">PlatformManager.fQueuePosition</a></div><div class="ttdeci">float fQueuePosition</div><div class="ttdoc">현재 바닥면(nNowWallIndex) z위치 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00042">PlatformManager.cs:42</a></div></div>
<div class="ttc" id="class_platform_manager_html_a79a9e8cf57b8834345fe214a02da3413"><div class="ttname"><a href="class_platform_manager.html#a79a9e8cf57b8834345fe214a02da3413">PlatformManager.trapMaterials</a></div><div class="ttdeci">Material[] trapMaterials</div><div class="ttdoc">함정 바닥면 메터리얼 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00025">PlatformManager.cs:25</a></div></div>
<div class="ttc" id="class_platform_manager_html_a6cefe92f3d7a975d82ded8886a6021e3"><div class="ttname"><a href="class_platform_manager.html#a6cefe92f3d7a975d82ded8886a6021e3">PlatformManager.startPosition</a></div><div class="ttdeci">Vector3[] startPosition</div><div class="ttdoc">게임 시작 시 바닥면 시작 위치 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00019">PlatformManager.cs:19</a></div></div>
<div class="ttc" id="class_runner_html_aa9d210153bc5d5c01ec3694f5dc6ddbe"><div class="ttname"><a href="class_runner.html#aa9d210153bc5d5c01ec3694f5dc6ddbe">Runner.distanceTraveled</a></div><div class="ttdeci">static float distanceTraveled</div><div class="ttdoc">캐릭터 이동 거리 </div><div class="ttdef"><b>Definition:</b> <a href="_runner_8cs_source.html#l00031">Runner.cs:31</a></div></div>
<div class="ttc" id="class_platform_manager_html_a914e35b11ef5be9adc5cf2b1ed1a333e"><div class="ttname"><a href="class_platform_manager.html#a914e35b11ef5be9adc5cf2b1ed1a333e">PlatformManager.Update</a></div><div class="ttdeci">void Update()</div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00124">PlatformManager.cs:124</a></div></div>
<div class="ttc" id="class_platform_manager_html_a17806305b016b81916ea6c858905df84"><div class="ttname"><a href="class_platform_manager.html#a17806305b016b81916ea6c858905df84">PlatformManager.roadMaterials</a></div><div class="ttdeci">Material roadMaterials</div><div class="ttdoc">일반 바닥면 메터리얼 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00024">PlatformManager.cs:24</a></div></div>
<div class="ttc" id="class_platform_manager_html_a88905f95d6c1eaa97707c1cc416d771d"><div class="ttname"><a href="class_platform_manager.html#a88905f95d6c1eaa97707c1cc416d771d">PlatformManager.maxSize</a></div><div class="ttdeci">Vector3 maxSize</div><div class="ttdoc">바닥면 최대 사이즈 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00022">PlatformManager.cs:22</a></div></div>
<div class="ttc" id="class_platform_manager_html"><div class="ttname"><a href="class_platform_manager.html">PlatformManager</a></div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00011">PlatformManager.cs:11</a></div></div>
<div class="ttc" id="class_platform_manager_html_ae9ada369716bcd26730a3c3ac362aea0"><div class="ttname"><a href="class_platform_manager.html#ae9ada369716bcd26730a3c3ac362aea0">PlatformManager.nowBottomLayer</a></div><div class="ttdeci">int nowBottomLayer</div><div class="ttdoc">현재 바닥 레이어 </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00047">PlatformManager.cs:47</a></div></div>
<div class="ttc" id="class_platform_manager_html_a0c5780d2818d37b065dd712c49bdfdf2"><div class="ttname"><a href="class_platform_manager.html#a0c5780d2818d37b065dd712c49bdfdf2">PlatformManager.platformDifficulty</a></div><div class="ttdeci">static float platformDifficulty</div><div class="ttdoc">바닥 타일 배치 난이도 (0 : Hard ~ 100 : Easy) </div><div class="ttdef"><b>Definition:</b> <a href="_platform_manager_8cs_source.html#l00028">PlatformManager.cs:28</a></div></div>
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